	local LibButtonFacade = LibStub("LibButtonFacade",true)
	if (LibButtonFacade) then
		if (self.db.char.ButtonFacade) then
			LibButtonFacade:Group("EasyTrinket", "Buffs"):Skin(unpack(self.db.ButtonFacade))
		end
		LibButtonFacade:RegisterSkinCallback("EasyTrinket",
			function(_, skin, glossAlpha, gloss, _, _, colors)
				local db = self.db
				local bf = db.ButtonFacade
				if (bf) then		-- Don't create lots of tables. ever!
					bf[1] = skin
					bf[2] = glossAlpha
					bf[3] = gloss
					bf[4] = colors
				else
					db.ButtonFacade = {skin, glossAlpha, gloss, colors}
				end
			end
		)

		LibButtonFacade:Group("EasyTrinket", "Buffs"):AddButton(icon)
	end